You can get any of these quests apart from the ones you have already completed during the current era, an era-specific side quest, or a recurring quest. Note: This Quest can show up in different eras, but only once per age: They have to fear you or they will start raiding player's City. If your engine can consistently play three Plunders every turn to your opponent’s two, you’ll outscore them in the long run.We've talked about this before: I am convinced that you need to show a strong hand when dealing with your neighbors. I plunder I made up a song I sing to myself when I go a-plundering. In Kingdoms where Plunder is important, this may make winning the split more of a consideration than it is with other cards. In Kingdoms that offer a megaturn or a fast pileout, Plunder is often too slow to matter.īecause there are only five copies of Plunder, players will end up with an unequal distribution of copies if the pile empties. Can I prevent it from being played I just received a Blueprint. What should I do I dont want Forge of Empires to play any music. As with all stop card payload, playing all of your Plunders consistently is usually dependent on a strong engine, particularly one with good draw. Do you plan to release new Ages How do I get points in the global ranking My people are unhappy. Plunder offers a theoretically unbounded but slowly accumulating source of alt-VP, bottlenecked by both the number of copies you possess and how consistently you can play them all. This is usually the case in Kingdoms with sources of gains or +Buy, and decent thinning. In general you can plunder a house, supply building, or goods building with uncollected and unmotivated production ready. ![]() In games where Encampments are desirable and retained, Plunder is likely to be uncovered. But there isn't much to it: if you attack someone in your neighborhood and defeat their defending army, then you can plunder one building at some point in the next 24 hours. This gives you a token every time you play it.įor discussion of Plunder's interaction with Encampment, refer to the Encampment strategy section.
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